Author(s): Brian Ambroziak
Games such as Clue appropriate language and impose narratives that trigger a participant’s imagination and arouse existing biases. The possibility that “Professor Plum did it in the Study with a Candlestick” yields a signified response pulled from the subconscious of the player that is instantly reinforced by the physical image of a staunch old academic.
Volume Editors
Jasmine Benyamin, Kyle Reynolds, Mo Zell, Nikole Bouchard & Whitney Moon
ISBN
978-1-944214-28-9